In the two-thousand, seven-hundred and eighty-eigth year after the foundation of the Spacing Guild, the watery and windswept world dubbed Thanatos Quartus by long lost explorers was thrust into the galactic arena of politics. Representing it's reserved but fiercely proud populace of bankers, industrialists, and mariners was a man named Gustav I Alvstad.

His descendent, Eilert III was to be named the first of a series of Alvstad Viscounts who would come to rule over the stormy planet of Thanatos Quartus, then known more commonly as Alvsgaard. For over four millenia, Eilert's children would stand in the Landsraad Congress as the famed Viscounts of Alvsgaard, famed as much for deviousness and financial prowess as for cool manner and calculating mind.

Know, then, that the year is 10,107. The invitation of a long-dead Emperor has brought House Alvstad to the Imperial capital, Kaitain, to stand amongst such peers as the Dukes Atreides, the Counts Moritani, and the Barons Harkonnen. To the men and women in the Viscount's employ, words such as 'honor,' 'profit,' and 'loyalty' take on a new meaning here, at the center of the Known Universe.

This is the world of the Dune III MUSH: journey through the intrigue at the seat of a galactic empire and watch as one House vies for support or submission from its peers. Before the birth of Paul-Muad'dib, the stage is filled with puppets moving to music that they do not understand.

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